In Association With
CHAPTER 1: INTRODUCTION
Chapter length: 5mins
1.1 – The idea of a Masterclass
1.2 – The Purpose of the Masterclass
1.3 – Achievements of the Masterclass
CHAPTER 2: BEFORE WE START
Chapter length: 26mins
2.1 – Hardware vs software
2.1.1 – My two cents on this
2.1.2 – How do I use it?
2.1.3 – What’s the actual difference?
2.1.4 – The idea above all
2.2 – Showing you the real thing
CHAPTER 3: INSPIRATION
Chapter length: 58mins
3.1 – Home and studio environment
3.1.1 – The piano and the random stuff
3.1.2 – Studio Gear
3.1.3 – Other artists and genres
3.2 – Gigs and the Live 2.0 idea
3.2.1 – Why I choose to create music live
3.2.2 – Club vs Festival Audiences
3.3 – My “Reverse It” concept
3.3.1 – Backwards is the new forwards
3.3.2 – A new world of inspiration
3.4 – The Random Randomness
CHAPTER 4: MELODY COMES FIRST
Chapter length: 1hr 57mins
4.1 – It’s all about the melody
4.2 – Giuseppe’s Melodies
4.2.1 – The way I write them
4.2.2 – Technology does help
4.2.3 – Resolution is key
4.2.4 – Question and Answer
4.2.5 – The big Trance Arpeggio
4.2.6 – Layering two different melodies
4.2.7 – Simple vs more articulate
4.2.8 – Audio becomes midi
4.2.9 – Sing your melodies
4.2.10 – Shazam is your friend!!!
4.2.11 – My signature sound
CHAPTER 5: MAKING A NEW TRACK
Chapter length: 7hrs 58mins
5.1 – Setting up a new project in Cubase
5.2 – The Main Lead
5.2.1 – Writing the melody
5.2.2 – Adding layers
5.2.3 – Hardware layer and levels check
5.3 – The secondary lead
5.3.1 – It’s called secondary for a reason
5.3.2 – Hardware and extra layering
5.4 – Pads / Strings
5.4.1 – Finding the right chords
5.4.2 – Hardware layering
5.5 – Piano
5.5.1 – My favourite one
5.5.2 – Being creative
5.6 – Kick drum
5.6.1 – Synthesis vs sample pack
5.6.2 – My favourite sampler
5.6.3 – Kick layering vs parallel compression
5.6.4 – Dynamic, Saturation & Equalization
5.6.5 – Mono vs stereo
5.6.6 – Making our kick drum
5.7 – The main bass
5.7.1 – Writing the bass line
5.7.2 – Choosing the sound
5.8 – Middle-range / side bass
5.8.1 – Choosing the sound
5.8.2 – Adding an extra layer
5.9 – Pluck
5.9.1 – The Giuseppe pluck
5.9.2 – Writing the pluck melody
5.10 – Drums
5.10.1 – The main parts
5.10.2 – The extras
5.10.3 – The fillers
5.11 – Vocals
5.11.1 – Microphones
5.11.2 – Making demos
5.11.3 – Tuning with Cubase Vari-Audio
5.11.4 – Creating harmonies
5.11.5 – Audio processing
5.12 – The Arrangement
5.12.1 – Sections
5.12.2 – Think first vs free falling
5.12.3 – Making the raw structure
5.12.4 – Transitions and filters
5.12.5 – Recording the external hardware
5.13 – Final structure check
5.13.1 – Let it sink in
5.13.2 – Making sure it’s DJ friendly
5.13.3 – The GO vinyl check method
5.13.4 – The GO YouTube check method
5.14 – Final mixing and levelling
5.14.1 – Sections levels
5.14.2 – Sections EQ balance
5.15 – Radio Edit
5.15.1 – Keeping it essential and exciting
5.15.2 – Mind the mixing
5.16 – Pre-mastering
5.16.1 – Stereo bus
5.16.2 – Stems
5.16.3 – Remix parts
CHAPTER 6: MASTERING
Chapter length: 1hr 26mins
6.1 – Introduction
6.1.1 – No miracles in here
6.1.2 – Mixing vs Mastering
6.1.3 – Self mastering vs mastering services
6.1.4 – Stereo bus mastering vs stem mastering
6.1.5 – Loudness, loudness, loudness
6.1.6 – Using 3 human senses is better than 1
6.2 – In The Box mastering
6.2.1 – Stereo bus mastering chain (ITB)
6.2.2 – Stem mastering chain (ITB)
6.3 – Out Of The Box mastering
6.3.1 – Stereo bus mastering chain (OTB)
6.3.2 – Stem mastering chain (OTB)
6.4 – Club vs Radio edit
CHAPTER 7: REMIXING
Chapter length: 1hr 26mins
7.1 – Generally speaking
7.2 – Different approaches
7.2.1 – A bit of a different melody
7.2.2 – A much different melody
7.2.3 – A totally new melody
7.2.4 – Same melody, different sound
7.2.5 – Same melody, same sound
7.2.6 – Wrong style
7.2.7 – Different vocal arrangement
7.3 – Remixing an instrumental track
7.4 – Remixing a vocal track
CHAPTER 8: STUDIO TIPS
Chapter length: 28mins
8.1 – Priorities
8.2 – Room shape
8.3 – Acoustic panels
8.4 – Speakers / Headphones
8.5 – Testing your studio acoustic
8.6 – Closing